Hi,
We are currently playing with the Indoor SDK under iOS and are getting very mixed results.
Our room is about 4,3m x 4,6m rectangular, using 4 beacons centered on each wall, configured for indoor locationing.
We built our location using ESTLLocationBuilder, code is this:
ESTLocationBuilder *locationBuilder = [ESTLocationBuilder new];
[locationBuilder setLocationBoundaryPoints:@[ [ESTPoint pointWithX:0 y:0], [ESTPoint pointWithX:0 y:4.6], [ESTPoint pointWithX:4.3 y:4.6], [ESTPoint pointWithX:4.3 y:0] ]];
[locationBuilder setLocationOrientation:0];
[locationBuilder addBeaconIdentifiedByMac:@"f1a6c4f9a653" atBoundarySegmentIndex:0 inDistance:2.3 fromSide:ESTLocationBuilderLeftSide];
[locationBuilder addBeaconIdentifiedByMac:@"f9ca7fbf15b5" atBoundarySegmentIndex:1 inDistance:2.15 fromSide:ESTLocationBuilderLeftSide];
[locationBuilder addBeaconIdentifiedByMac:@"d939ef54fca4" atBoundarySegmentIndex:2 inDistance:2.3 fromSide:ESTLocationBuilderRightSide];
[locationBuilder addBeaconIdentifiedByMac:@"daa5bb9b8928" atBoundarySegmentIndex:3 inDistance:2.15 fromSide:ESTLocationBuilderRightSide];
[locationBuilder addDoorsWithLength:0.97 atBoundarySegmentIndex:2 inDistance:0.63 fromSide:ESTLocationBuilderRightSide];
However, if we start locating when we are standing in the door, looking directly to the center of the room, move slowly counter-clockwise along the walls we get this result:
At the end of the trace we arrived back at the door and looked to the center again.
What can we do to improve the result?
Thanks for your help,
Philipp