ESTConnection and multiple async connections

I have used ESTBeaconConnect in a standalone fashion, e.g. in a beacon configuration UIView.
However, in order to keep the cloud up to date I want to connect to beacons which have not been connected in the last week or two.

Can I use one instance of ESTBeaconConnect to do multiple connections? I.e. when a qualified beacon is encountered I want to do a ‘fire-and-forget’ connection and am only interested in the delegate callback to flag that there was a successful connection. E.g. something like, but then with another function then initWithConnection which creates the instance:

      if(_estBeaconConnection == nil) _estBeaconConnection = [[ESTBeaconConnection alloc] init];
     [_estBeaconConnection initWithBeacon:beacon delegate:self startImmediately:NO];
     [_estBeaconConnection startConnectionWithAttempts:1 connectionTimeout:15];

If beacons are close together then this might be called before the first connection is finished (especially with a slow connection).

Otherwise I would have to create an array with ESTBeaconConnection objects for this purpose to keep the references alive I guess, which is a little more, hopefully unneeded, complexion. It could be something like this:

     ESTBeaconConnection* estBeaconConnection = [[ESTBeaconConnection alloc] initWithBeacon:beacon delegate:self startImmediately:NO];
     [estBeaconConnection startConnectionWithAttempts:1 connectionTimeout:15];
     [_estBeaconConnections addObject:estBeaconConnection];

And then:

- (void)beaconConnectionDidSucceed:(ESTBeaconConnection *)connection {
    // do stuff
    [_estBeaconConnections removeObject:connection];
}

Would this work safely?

(btw is timeout in seconds or milli-seconds?)

I don’t think it’ll be possible to reuse the connection—the array seems more plausible.

The timeout is in seconds, point taken about documenting it better (: